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1. "cannot place bounties on devs and.." - in EVE General Discussion [original thread]
Anna Shoul wrote: Right now, however, "C C P" is the 9th most wanted corporation... Apparently, while you can't place bounties on developers individually, you can place bounties on all of them collectively. :) Only 9th? We're not trying hard ...
- by Mitchell Hagen - at 2012.12.04 13:15:00
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2. FW: Faction-controlled stargates - in Player Features and Ideas Discussion [original thread]
Soon Shin wrote: I could personally see this turn out very badly. You would have nullsec alliances come and start locking down entire constellations. Explain how creating a few extra part-time stargates (by whatever mechanism) would do this.
- by Mitchell Hagen - at 2012.08.22 00:59:00
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3. FW: Faction-controlled stargates - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Too exploitable. I already found a way to effectively isolate a system from all traffic and make it into a private HQ. Hmm, if this is a real exploit, hadn't you better report it? As for the more legitimate part of your a...
- by Mitchell Hagen - at 2012.08.18 10:30:00
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4. FW: Faction-controlled stargates - in Player Features and Ideas Discussion [original thread]
What if players could take stargates offline and bring them online between FW systems? It would add an interesting dimension to FW gameplay that currently does not exist anywhere. In addition to the normal stargates, there were additional FW st...
- by Mitchell Hagen - at 2012.08.18 01:29:00
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5. Question regarding the balancing of ORE Mining Barges - in Player Features and Ideas Discussion [original thread]
mxzf wrote: Vincent Athena wrote: Im not convinced it would be more programming. It could be less. There are already routines for reducing the CPU or power grid of a module when fit to certain ships, it may be easy to adapt that to certain c...
- by Mitchell Hagen - at 2012.06.17 15:14:00
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6. Make the 'Stop Ship' command actually do what it says on the tin - in Player Features and Ideas Discussion [original thread]
If the ship that you are in stopped too quickly your clone would be splattered all over the inside of the pod.
- by Mitchell Hagen - at 2012.06.17 15:02:00
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7. CSM8 : The Alternative Vote - in Player Features and Ideas Discussion [original thread]
Whenever one elects N candidates in a ballot, the quota for election is Quota = Number of votes cast / (number of vacancies + 1) Any candidate that polls over the quota is elected. The surplus votes for that candidate are then transferred among...
- by Mitchell Hagen - at 2012.06.16 15:26:00
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8. Show frequency crystal damage in info window - in Player Features and Ideas Discussion [original thread]
Yes please. I don't use faction crystals much but it's a good idea.
- by Mitchell Hagen - at 2012.06.16 07:39:00
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9. More improvements for miners please - in Player Features and Ideas Discussion [original thread]
Jura Mizodando wrote: They don't mine that much, please increase the mining amount.
At present the yield of mining drones appears to be tuned so that they cannot mine Mercoxit. A straight increase of the yield would make mining drone...
- by Mitchell Hagen - at 2012.06.15 02:24:00
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10. Mining barge rebalance is spot on. Good work CCP! :D - in Player Features and Ideas Discussion [original thread]
Enna Bairelle wrote: Mitchell Hagen wrote: Procurer has a scan radius comparable to a T1 frigate. New Procurer gets battleship tank. New Procurer is fitted with warp disruptor in its mid-slot. Fear the new Q-ship Tackle Procurer! New ...
- by Mitchell Hagen - at 2012.06.15 00:44:00
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11. Mining barge rebalance is spot on. Good work CCP! :D - in Player Features and Ideas Discussion [original thread]
Procurer has a scan radius comparable to a T1 frigate. New Procurer gets battleship tank. New Procurer is fitted with warp disruptor in its mid-slot. Fear the new Q-ship Tackle Procurer!
- by Mitchell Hagen - at 2012.06.15 00:29:00
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12. Autopilot - redefine waypoints and allow circular routes - in Player Features and Ideas Discussion [original thread]
It's worth considering an overhaul of the autopilot route planning. Waypoints should be redefined as a system that is to be included on the route but without stopping. This would allow some finer ad hoc control over the route to take rather tha...
- by Mitchell Hagen - at 2012.06.14 14:26:00
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13. Incursion 1.1 CPU SSE2 Issue - in Issues, Workarounds & Localization [original thread]
Originally by: Nelson Cypher Yes, both my wife and I still use older pc's although mine is not quite as old. As I stated before, yes, I am pc illiterate. Could someone who knows what all this is please explain why the programming cant supp...
- by Mitchell Hagen - at 2011.01.20 01:51:00
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14. Incursion 1.1 CPU SSE2 Issue - in Issues, Workarounds & Localization [original thread]
Originally by: Bobinu I am also one of the few who is now unable to play EVE, so i can fully understand people frustrations on this matter, I Have been upgrading / repair my old PC for years. Although the financial cost is a pain. I am tak...
- by Mitchell Hagen - at 2011.01.20 01:34:00
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15. Incursion 1.1 CPU SSE2 Issue - in Issues, Workarounds & Localization [original thread]
Originally by: Dare Knight Originally by: xanna dun Seems that I am also one of the 0.3% that this CPU issue has effected. It would have been nice if we could have had enuff advanced warning about the new computer requirements so w...
- by Mitchell Hagen - at 2011.01.20 01:29:00
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16. How long do we have to re-make our toons? - in EVE General Discussion [original thread]
Originally by: CCP Adida There's a grace period of approximately a month before you will need to make your character. We will announce the date on when this will happen at a later time. The grace period should be counted from the first ...
- by Mitchell Hagen - at 2011.01.19 00:49:00
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17. Group hug to say farewell to our potraits - in EVE General Discussion [original thread]
Originally by: Arexu Hukenshinara I will miss my old face. Hopefully... I will be able to reconstruct it close to the face he used to have. Now I wish I had screenshotted his mug somehow. /hugs Goodbye Arexu... And hello new Arexu. :3 ...
- by Mitchell Hagen - at 2011.01.18 12:18:00
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18. CPUs that don't support the patch next week - in EVE General Discussion [original thread]
Originally by: StyphonUK For people to expect legacy hardware to run a modern day MMO (yes, the game is 8 years old but it has been rewritten and updated a lot since then keeping it "modern") is absurd. I know financial times are hard (I'v...
- by Mitchell Hagen - at 2011.01.18 12:04:00
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19. CPUs that don't support the patch next week - in EVE General Discussion [original thread]
Originally by: Br41n Originally by: Mitchell Hagen Originally by: Teibor This wont affect me, but to let anyone who does have 1 of these older chips know only 2 days prior to the update stinks imo. This!! It turns out t...
- by Mitchell Hagen - at 2011.01.18 04:53:00
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20. CPUs that don't support the patch next week - in EVE General Discussion [original thread]
Originally by: Teibor This wont affect me, but to let anyone who does have 1 of these older chips know only 2 days prior to the update stinks imo. This!! It turns out that I am affected by this. My 2005-vintage computer runs EVE fine, ...
- by Mitchell Hagen - at 2011.01.17 12:46:00
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